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Client/server environment
A client/server environment is an environment in which multiple
applications connect to Derby over
the network.
Derby runs embedded in
a server framework that allows multiple network connections. (The framework
itself starts an instance of Derby and
runs in an embedded environment. However, the client applications do not run
in the embedded environment.)
You can also embed Derby in
any Java server framework.
See the Derby Server and Administration Guide for
more information on how to run Derby on
a server.
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